The morph element implements tweened animations. Tweened animation is effective for creating movements and shape transformations while minimizing SWF file size.
<morph id="objectId">
<!-- source shape -->
<!-- target shape -->
</morph>
Name |
Description |
Value type |
Optional |
Default Value |
| id |
Object identifier |
no |
- |
You should define starting and ending shapes for tweening. Using these two shapes inside morph tag ActiveSWF core will create the frames in between. The following shapes types are supported for morth.
rectangle, polygon, circle, oval, square, image